Tags:
Urban Fantasy,
Fantasy - Series,
Science Fantasy,
Fairies,
ya fantasy,
teen,
fey,
computer gaming,
teen adventure,
YA science fiction,
fantasy short story,
videogames turned real
then you must answer a riddle.”
That seemed safer than drinking whatever was in the goblet. And the game wasn’t giving her a lot of other options. “A riddle? All right.”
The candles flared and the queen’s eyes glowed. “Listen then, and listen well, the answer to this riddle tell, or forfeit of thyself will be, and never more wilt thou be free.”
Jennet shivered. The queen’s voice was ominous, her words intoned with deep meaning. Whatever happened, it was clear that failing to answer the riddle carried a price. Jennet curled her fingers tightly into her palms and tried not to show the fear flickering through her.
“Ask me your riddle,” she said.
“As soon as it begins, it is ending. Without form, still it moves. When it is gone, it yet remains.” The queen smiled, sharp as a blade. “You have three guesses.”
“Ah…” Jennet’s mouth was dry. Her mind beat against the riddle like a bird trapped behind glass. Without taste or form. Something powerful, but insubstantial. “Is it the wind?”
A low sighing went through the branches of the dark trees. The candle nearest her snuffed out, as though some invisible hand had abruptly doused the flame.
The queen shook her head. “One chance gone.”
A circle of watchers had formed around the table. Lithe women with gossamer wings gathered beside the queen. Gnarled brown creatures with fingers that were too long for their hands swayed next to them. Red-capped goblins and capering sprites—they all watched her with avid, gleaming eyes.
Freaky. This whole battle had turned beyond strange. Jennet pulled in a deep breath, though her chest felt tight, and gave another answer. “Music?”
The second she said the word, she knew it was wrong. She shivered as a second candle flame went out. The watchers surrounding her tittered, and the low breeze rustled the branches.
“Two chances gone.” The queen’s words held a victorious edge. “A pity you have no allies in this.”
She beckoned, and a faerie stepped up to her side—a beautiful maiden in a dress spun of cobwebs and dusk. Gossamer wings rose from her shoulders, changing hues in the wan light from blue to silver to palest violet.
“My handmaiden, MeadowRue,” the queen said. “You have met before.”
“I don’t think so,” Jennet said.
The Dark Queen smiled, an expression so sharp it could draw blood. “Ah yes. She wore a different form then.”
The queen’s pale fingers moved in a complex gesture, and the faerie maiden shrank and darkened, until a lumpish creature stood there, clad in a ragged dress with unkempt hair. Jennet sucked in a breath. It was the annoying creature who had kept wanting her to do dead-end quests! The one that had reminded her too much of the unfortunate scholarship girl at Prep. Damn it. Obviously she’d made a bad call there.
“Fair Jennet,” the handmaiden said, her voice as thin and raspy as Jennet recalled. “Thrice I begged you for aid, and thrice you refused me. Had you but bent your grasping human ways, I would now be permitted to aid you. But your impatience and selfishness blinded you. Now, at your time of need, you must stand alone.”
“But…”
Jennet caught her lower lip between her teeth. She wanted to argue, to beg for another chance, but there were no excuses. Not for the way she’d behaved in-game, and not for the way she’d treated the ’shipper girl. Should-haves writhed in the pit of her belly. Even in a game, she could have strived to be a better person. And definitely in real life.
With a wave of her hand, the queen restored MeadowRue to her true form. The handmaiden gave Jennet a glance full of pity, then turned away.
“The riddle remains,” the queen said. “Answer it.”
Jennet squeezed her eyes closed, blocking out the shadowy glade, the fantastical figures, the wicked curve of the Dark Queen’s smile. Her heart thumped loudly in her chest, and she tasted the metal edge of fear on her tongue. Think. She had to