exclaimed, rushing to her. "I doubt that. I know how some of these suckers think. Remember? They asked for the signet ring in the broadside, almost as an afterthought. But they did specify it. They want both you and the ring. They just don't want anybody getting the idea that he can hold them up for even more than a king's ransom to get both. Or—or maybe they don't want anybody so curious about that ring that they'll play with it. I wonder what they don't want anybody to find out."
"Well, here! You're welcome to it! I'm not putting the thing on again!"
Joe thought a moment. "It didn't try and stop you from removing it, did it?'
"No, but—"
"Did it hurt?"
"No, just tickled a little, but—"
"So? Put it back on. Be ready to yank it off if need be, but I doubt if you will. I don't think it's trying to hurt you or do anything to you. I think it's a message."
"Huh? From who?"
"Your father, maybe, or your mother, or who knows? It didn't go off when your dad had it on, so the odds are that it was intended for you if he should die. Probably activated only when he died. It might activate only on your finger, although being a common spell, it would most likely be crackable by any thief with any ability at all. Go ahead. Try it. I'm right here."
Alvi thought it over for a moment, then sighed and cautiously replaced the ring almost as if afraid it would bite her finger off. Again there was the glow, which enveloped the hand, but there was nothing else apparent in the effect.
"Turn your hand over or try different positions," Joe suggested. "It's got to do something more than just glow."
It did. With the palm out and angled slightly down, there was a crackling sound, and then, quite clearly, there was a man's voice, not loud but actually rather calm and conversational.
"Alvi, if you are hearing this, then I must assume that I am dead and you are now alone," the voice noted. "I also must assume that you or we failed to contact any friendly power among the established Majin, so that you are truly alone. If this is not so, then you should go with them. You are ill equipped, I fear, for the only alternatives and should use them only asa last resort."
"That's my father's voice!" she exclaimed in wonder.
"However, if you are alone and all else is lost, then there is no choice. Under the stone of this ring, released by a small catch that you will find if you feel along it, is a tiny pellet of poison. If you are captured by dark forces and there is no hope of escape, you must use it. Not only for your own sake—for they will kill you or worse after they are done with you, anyway—but for the sake of the entire world. They must not be permitted to use you! And your only hope if all else has failed is to go straight into the den of your worst enemies. Your only hope for a future and to banish this evil is to travel to Carcosa and within it to locate the path to Far Yuggoth. There, eons ago, one of my great ancestors, at the risk of life and soul, hid the Grand McGuffin, that thing that all seek. The McGuffin's power is vast but personal; any who meet its criteria may be granted what they need and most desire. But to ensure that it could never be used by darkness, a curse was placed upon it by my family so that only one born of woman who carries also the seed of faerie may approach it and live."
"That's me!" Alvi breathed.
And also me, Joe thought excitedly. Seek all this time, go through all that crap, and when you give up and head on home, it falls into your lap!
"Many years ago I betrayed much of this in order to regain your mother's freedom and safety, but they do not know where and they do not know how. The location and map I entrust to you alone. Trust no one but seek help from the good races of faerie. Farewell."
The glow faded. "That's it ?" Joe said, frowning. "Where's the map? What's the location?'
"Good heavens! You don't suppose it was
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