chamberlain pulled his open-faced helmet back to hear better. "Job? Wait and see."
"Not good enough, coz," the rogue said as he brushed a fly from his face. "I need time to plan and think. And I'll not be killing." At least not by intention, Pinch added to himself.
"You're tired and not thinking clearly, Janol. I already said there would be no need for killing -not if you do your part well. As for more, you'll have to wait."
A little part of the mystery became clear. "You don't know, do you? You were just sent to bring me back. Who sent you -Vargo, Throdus, or Marac?" Pinch watched carefully as each name was mentioned, hoping for a telltale on Cleedis's part. There was no such luck. The chamberlain maintained a statesmanlike demeanor. "You must wait, Janol. You were, and still are, impatient. It will be your undoing someday. When we reach Ankhapur, what you need to know will be revealed."
But no more than that, Pinch heard in what was not said.
He did not press the issue. The gleaning of information was an art, and there was time between here and Ankhapur.
*****
The rest of the day passed no worse than it had begun. By late day, the burden of the last two days' plots, schemes, escapes, and yet more plots came crushing down on Pinch and his companions. Their energies were sapped. While the guards jounced along uncomfortably in their saddles, Pinch and company slept. The old rogue was skilled enough to sleep in the saddle, but for the other three riding was an untested talent.
Therin, mounted on an impossibly small pony, would nod off until one of his cramped legs slipped from the stirrup and scraped the ground. Just when it seemed he might ride like this for miles, until all the leather was shredded from the tip of his boot, his toe would catch on a rock with a solid thwack and rouse him from slumber. Maeve and Sprite-Heels, the halfling squeezed into the saddle in front of the sorceress, lolled precariously and in unison from side to side until one or the other woke with the panic of a headlong plunge.
So it went until they stopped. The four gingerly massaged their sore parts while the troopers made camp, cooked, and saw to the needs of the travelers. By then, Pinch's companions were too tired to talk, too wary of their escorts to ask questions of the leader.
The fires were near embers and guards had taken their posts at the edge of the hostile darkness when Cleedis produced a bottle from his saddlebags. "When I was a young officer out on campaign," he began in the rambling way of a man who has a moral he feels he must share, "we used to spend all day hunting down orc bands from the Great Invasion. We'd ride for miles, getting hot and full of dust. Sometimes we'd find a band of stragglers and ride them down. It was great work."
Clawlike fingers pulled the cork free, and he drank a long draught of the yellowish wine. Breathing hard to savor the alcohol's burn, he held the bottle to Therin across the fire.
"After a day of butchering, we'd gather around the fire like this and drink." The old man looked at the suspicious eyes across from him. He pushed the bottle again toward Therin until the big man took it. "Drink up, boy," the worn-out campaigner urged before continuing his ambling tale. "Men need to share their liquor with their companions, because there's no telling who you might need at your back. Back then, a man could get himself surrounded by a throng of orc swine at any time, and then it would be too late to discover he had no friends. Drink and a tale, that's what kept us together. Doesn't that make sense, Janol?" Cleedis's eyes turned on the master rogue. The brown in them was burned black and hard by years of concessions and expediencies.
"A man can drink for lots of reasons, and most stories are lies," Pinch commented acidly.
"They say bad hearts sour good wine. Is it a good wine, Master Therin?"
The young man held the jug out in front of him considering an answer. "Tolerable, I wager."
"Tolerable,