hadn’t played the game by refusing to be helpless victims.
“Spoil-sport,” said Ms. Fate, her breathing almost back to normal. “I was just getting warmed up.”
“That was a really nasty trick, Mr. Taylor,” said Screech. “Almost worthy of an elf.”
“Let’s get back to the car,” I said. “We need to remove ourselves from the vicinity, at speed, before Walker decides to send someone or something really dangerous after us. Those poor fools were just a shot across the bows, to get our attention.”
“And,” said Ms. Fate, “now he knows what car you’re using. So much for the element of surprise.”
We all piled back into the Fatemobile, Ms. Fate detaching her cloak and tossing it onto the back seat, where it enveloped Lord Screech. Ms. Fate slapped at various controls, the automatic seat belts did themselves up, and she gripped the ermine-covered steering wheel with her gloved hands.
“Atomic batteries to power, turbines to speed!” she yelled joyously, and slammed her foot down.
The Fatemobile peeled out so fast it took a minute for its shadow to catch up, and bullied its way into the streaming traffic through sheer bravado and force of character. The acceleration pressed me back into my seat, and the sudden turns clanged my eye-balls together. Screech finally freed himself from the folds of Ms. Fate’s cape and leaned forward.
“Atomic batteries? Is she joking?”
“Who can tell?” I said. “This is the Nightside. We do things differently here.”
“You humans and your toys,” said Screech. “I think I’ll take a little nap. Wake me up when we get to the Gate.”
We shot through the Nightside at breath-taking speed, overtaking most things, intimidating others, and shouldering aside anything that didn’t get out of the way fast enough. The Fatemobile might look like a contender for Top Gear’s Most Effeminate Car of the Year Award, but it moved like a guided missile, and had enough built-in weapons systems to more than punch its weight. Ms. Fate wasn’t above using the front-mounted machine-guns to clear the way ahead if she recognised anyone she disapproved of, and she tossed a concussion grenade through the open window of a taxi-cab when the driver was rude to her. He must have been new. Anyone else would have had more sense. Or at least sense enough to maintain a safe distance. The various bars and clubs all merged into one long blur as we streaked past them, the neon signs a long multi-coloured smear. The Fatemobile’s motor roared like a beast unleashed, and there wasn’t a thing on the road that could match us.
It wasn’t until we were directed off the main road and onto the side routes that our real troubles began.
Walker had set up roadblocks at all the major intersections leading to the Osterman Gate, heavy fortifications topped with barbed wire, leaving only narrow gaps for the traffic to file through. Every barricade was manned with heavily armed and armoured shock-and-awe troopers. Only Walker would have dared interfere with the flow of traffic through the Nightside, and even he couldn’t hope to keep it up for long without risking open mayhem and madness; but it did what it was supposed to do. It forced us off the main roads and onto the lesser-known and lesser-travelled routes. Roads that took you through the darker territories, where the really wild things lived.
Ms. Fate was quickly lost and disorientated. You can’t rely on a sat-nav in a place where directions can be a matter of choice, and reality rewrites itself when you’re not looking. I concentrated on the Osterman Gate, keeping its location fixed in my mind, even as the roads twisted and turned before us. We were in the dog latitudes now, in the raw and savage parts of the Nightside that most tourists never see. Where you can find all manner of terrible things, if they don’t find you first. The traffic was just as heavy, though maybe a little faster and better armed, and Ms. Fate swore constantly