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that there may be some thought or emotional process inside the character between the two events does not mean they both don't always have to be there.
If you find yourself skipping stimuli or responses, or substituting shooting-star internal impulses for stimuli—or failing to show external responses after stimuli—it is certain that your fiction isn't making good sense to the reader. He will complain that, in your stories, things are happening for no reason. And he'll hate your stuff. He may not know why, but he won't believe it.
So, no matter how good you think you are in these logical terms, wouldn't it be a good idea to take just a few minutes someday soon and comb over your copy to make doubly sure?
12. Don't Forget Whose Story It Is
Viewpoint .
That's what this section—and the one to follow—are all about.
Viewpoint is perhaps the most-discussed aspect of fiction, yet the one most often screwed up. But perhaps you will never have serious technical problems with the technique of viewpoint again if you will simply follow the advice that heads this page.
Figure out whose story it is.
Get inside that character—and stay there.
That's all there is to it. Except that in its simplicity, viewpoint has many angles to its application.
I'm sure you realize why fiction is told from a viewpoint, a character inside the story. It's because each of us lives our real life from a single viewpoint—our own—and none other, ever. The fiction writer wants her story to be as convincing and lifelike as possible. So she sets things up so that readers will experience the story just like they experience real life: from one viewpoint inside the action.
Each of us is the hero of his own life. The next time you are in a group of people, take a moment to realize how you see everything and everyone around you as interesting—but essentially as role players in your life . Then try to observe others around you... try to imagine how each of them sees the scene in exactly the same way, from their own unique and centrally important viewpoint.
If fiction is to work, your central character has to experience the story action this way too. How do you as the writer make it happen? Very simply by showing all the action from inside the head and heart—the thought, senses and emotions—of the person you have chosen as the viewpoint character.
It matters not whether you choose to write the story first person: "Worried, I walked down the lonely street.... " or third person: "Worried, she walked down the lonely street." The device is the same. You let your reader experience everything from inside that viewpoint character.
In short fiction there will usually be a single viewpoint per story.
Changing viewpoint in a short story, where unity of effect is so crucial, usually makes the story seem disjointed. In a novel, there may be several viewpoints, but one must clearly dominate. That's because every story is ultimately one person's story above all others, just as your life story is yours and yours alone. It's a fatal error to let your viewpoint jump around from character to character, with no viewpoint clearly dominating, in terms of how much of the story is experienced from that viewpoint. Life isn't like that. Fiction shouldn't be, either.
To put this in other words: even in a novel of 100,000 words, well over 50 percent—probably closer to 70 percent—should be clearly and rigidly in the viewpoint of the main character. That character's thoughts, feelings, perceptions and intentions should unmistakably dominate the action. When you change viewpoint—if you must—it should be only when the change in viewpoint serves to illuminate for readers the problems of the main viewpoint character.
Where do you put the viewpoint? The easy and obvious answer is that you give the viewpoint to the character who will be in all the right places to experience the crucial stuff in the plot (It's pretty clear, for example, that if you want to tell the
Learning to Kill: Stories