the ships’ systems to begin accelerating again the moment after we pass through the Syndicate formation. The Syndicate ships will be moving so fast they won’t be able to turn back and hit us before we get our velocity up again.”
“Looks good,” Bradamont said, then shook her head. “Warn Kontos on
Pele
.”
“Warn him?”
“He’s also assuming that the Syndicate flotilla will brake before the encounter. That will throw off his own approach. I’ve noticed that you young officers tend to push your ships to the limits of their capabilities on your maneuvers, so if Kontos misjudges what the enemy is doing here,
Pele
won’t physically be able to compensate. Kontos will overshoot the encounter and miss his firing run.”
“Ah! Thank you for that warning!” Marphissa called Kontos, explaining what she thought CEO Boucher was thinking and planning, then sat back, rubbing her forehead. “I have so much left to learn.”
Marphissa’s formation continued braking, going slower and slower, though only their instruments told them that. Just as it was hard in the immensity of space, without nearby references, to tell when you were going very fast, it was equally difficult to know when you were dropping your speed to what amounted to a crawl for warships. It all felt the same.
“Ten minutes to engagement range,” the senior watch specialist announced.
“All units,” Marphissa ordered, “we will hit the upper, port edge of the Syndicate formation. I want fire concentrated on the two light cruisers holding the corners of that edge. Enemy Hunter-Killers are secondary targets if you can’t get a good shot at one of the light cruisers. Don’t waste any fire on the battleship even if it looks like a hit is possible. It’ll just bounce off his shields. For the people, Marphissa, out.”
At the velocities of space combat, enemy ships went from being way out there to
there
in what seemed the blink of an eye. If you were following standard Syndicate tactics, that wasn’t much of a problem because you were headed straight for the enemy and hopefully your automated maneuvering systems, operating far faster than a human could react, would avoid collisions as the two forces went directly head-to-head. But standard tactics led to bloody encounters as the two sides slugged away at each other.
Black Jack had shown them a different way to fight. The trick was to make tiny changes in your vectors at a time when they could take effect but not so soon that the enemy could see it and counter your moves. If done right, it allowed your full force to hit a small portion of the enemy, inflicting a lot of damage but not suffering much in return. If done wrong, by only a tiny amount compared to the distances around them, it could result in your completely missing the enemy, or running head-on into them.
Simple. But very complicated.
Marphissa waited, intent on her display, as the remaining distance shrank rapidly. At two minutes before contact, she gave the order. “All units, execute maneuver using local controls. Come port zero one degrees, up point five degrees.”
Only five seconds before contact, Marphissa sent the maneuvering order she had already prepared. “All units, full acceleration.” By the time that order was received and the ships responded, they would be past the enemy.
In those last moments, Marphissa realized that she had miscalculated slightly. In her eagerness to ensure the firing run was not wasted, she had underestimated the final maneuver. Or perhaps Hua had slid her own formation in the same directions as Marphissa, by sheer luck doing just the right thing. Marphissa’s formation would slide through the port side of the Syndicate formation closer than Marphissa had intended, and not as high. Not a direct head-to-head encounter, but far too close to that. It gave her warships better shots at the Syndicate ships, but also gave the Syndicate more chances to hit her.
Too late. Damn. Too late.
The instant