Area 51: The Mission-3
lashed the enormous flight deck of the aircraft carrier, battering it with sheets of water so thick that visibility was less than a hundred feet.
    Despite not being able to see the forward end of the ship, Lisa Duncan was staring straight ahead through the thick windows of the USS George Washington's bridge as if she could actually see the volcanic peaks of Easter Island. She knew that they were twenty miles from the island and even if the weather were clear, the land would be over the horizon. In the water around the flagship Washington were the other warships of Task Force 78.
    A carrier task force was the most powerful military force the world knew.
    Centered around the Nimitz-class Washington were two guided-missile cruisers, three destroyers, two frigates, and two supply ships; under the waves, two Los Angeles-class attack submarines prowled the depths, while overhead planes in the CAP, covering air patrol, guarded the sky. One of those subs was going to make the attempt to get close to the island underwater and launch a probe.
    The Washington itself carried the task force's most powerful punch in the form of its flight wing: one squadron (12) of Grumman F-14 Tomcats, three squadrons (36) of McDonnell-Douglas F/A-18 Hornets, 4 Grum-

    42

    man EA-2C Hawkeye surveillance aircraft, 10 Lockheed S-3B Vikings, 6 Sikorsky SH-60B Seahawk helicopters, and 6 EA-6B Prowlers. But at the present moment, Duncan knew this powerful force was impotent.
    "Kelly?" she whispered under her breath toward the dark gray sky as if that person could hear her. The events of the past several weeks had shaken Duncan badly, and she felt a momentary wave of loneliness and weariness sweep over her as she thought of the others who had been with her when they tore the curtain of secrecy surrounding Area 51 asunder.
    Deep under Rano Kau her friend Kelly Reynolds was trapped by the guardian computer. That Kelly was trapped because she had gone there of her own free will in an attempt to stop Duncan and Captain Mike Turcotte from defeating the Airlia invasion was something Duncan had thought long and hard about over the past several days, ever since Turcotte had destroyed the incoming Airlia fleet.
    Thinking of Turcotte, Duncan's mind drifted south, where she knew he was joining the task force seeking to uncover the secret of Scorpion Base, where the mysterious STAAR organization had had its headquarters.
    She could feel the power of the ship's engines vibrate up through the deck under her rubber-soled shoes. She knew she looked out of place on the ship's bridge, among all the sailors dressed in their uniforms. She could sense the military's inherent distrust of civilians from the moment she came on board. It was something she had experienced before and knew there was no way to counter.
    "Ms. Duncan?"

    The voice startled her. She turned toward the interior of the bridge where naval personnel bustled with the activity necessary to operate this floating city.

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    "Yes?"
    A young ensign stood five feet behind her. "The admiral would like to see you in the commo shack."
    Duncan followed the officer through the bridge and through a door at the rear.
    Shack was a bit of a simplification for the room she entered. Able to communicate securely anywhere on the planet, the "shack" boasted top-of-the-line equipment, including numerous direct uplinks to various satellites.
    Admiral Poldan, the officer who had commanded the last failed strike against the guardian computer on Easter Island, had not been a happy man the past few days. He led a task force capable of devastating whole countries, but the alien shield that surrounded the island had withstood the best his fleet could send at it short of nuclear weapons. Duncan knew he was itching to throw that last punch, but UNAOC—for the moment—saw insufficient threat from the Easter Island guardian to authorize such a drastic move in the face of political realities following recent events.
    Duncan nodded at the

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