God's War: A New History of the Crusades
numbers involved in battles varied enormously. In the eleventh or twelfth century, an army of 10,000 was very large and difficult to handle over long periods, for obvious logistical reasons. Much larger forces were recorded, not least during the crusades, but these relied on the availability of plentiful forage or, in the invasion of England in 1066 or on crusade from the later twelfth century, the deep pockets and administrations of rulers to transport tens of thousands of troops by sea. Many battles and military forays were much smaller enterprises, consisting of a few hundred, even a few score. Some battles could feature a dozen or so knights. The nature of medieval warfare precluded the huge forces of the classical age, the mass national levies of the late eighteenth century, or the industrialized conscription of modern times.
    The cost of western and eastern warriors, men and horses was high. In Europe and western Asia, money payment for fighting on campaigns was common, as were longer-term rewards, such as land, titles and the consequent social privileges and status. This even applied to the mamluks, who technically were slaves; they ended by ruling Egypt for 250 years. Warfare did not comprise pitched battles alone. In fact, most generals tended to avoid such risky and expensive encounters, preferring skirmishes and ravaging to achieve usually limited political or economic objectives. The butchery in most internal warfare, where combatants came from the same cultural and regional milieu or even knew each other well, tended to be limited, unlike conflicts that involved strangers, such as foreign invaders like the Vikings or crusaders. In the absence of effective systems of social and legal arbitration, still less international law, war was endemic and only marginally mitigated in its effects byshared warrior values, later called chivalry in the west but equally recognized in essence in the Muslim world. The main victims of war were non-combatants caught in war and forage zones and the unskilled infantry who rarely enjoyed a fair share of victory (i.e. booty) while suffering incommensurately in fighting. Skilled, trained warriors were worth their reward because they could ensure the best chance of success in most forms of warfare: battle; foraging; defended or forced marches; skirmishing. As war so often was politics and vice versa, with rulers across the whole Afro-Eurasian region expecting and expected to campaign every year, their value was evident.
    However, in some circumstances, the mounted warrior was ineffective. Besieging cities or castles with stone walls neutralized him completely. Yet sieges played a central part in the successful prosecution of war, to annexe territory or force an opponent to come to terms. Here numbers, not equestrian panache, counted for all. Medieval warfare depended on muscle power, of men and women, horses, beasts of burden and drawers of carts. Muscle power was the medieval equivalent of modern electricity and petrol. Equally, if the besiegers either had to starve or storm a castle or a walled city into submission, the number of attackers was crucial. In addition to men, sieges required timber to build giant throwing machines and engines in and beneath which attackers could scale or undermine the city’s walls. The technology of siege warfare appears to have been more highly developed in the eastern Mediterranean, especially perhaps in Byzantium where forests and cities were both in abundance. Although fleeting references exist to large wooden siege machines in western Europe before the First Crusade, only during that expedition were westerners extensively exposed to such engines, the use of which they very quickly mastered, probably with Greek help. Timber and carpentry also provided the vital accompaniment to shipping. Western European advances in shipbuilding and navigation supplied the sinews of Europe, where communications ran along coasts and up rivers. The different physical

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