with which she was so lethal, and the old man his bag of strange powders and chemicals, some of which could bring down entire walls, but Jair was not inclined to rely on either. When he wasnât thinking about turning around and going homeâwhich he found himself doing at least once a dayâhe was thinking about how he could persuade Kimber and her grandfather not to go with him into Dun Fee Aran. Whatever his own fate, he did not want harm to come to them. He was the one who had been summoned and dispatched by Allanonâs shade. The task of destroying the Ildatch fragment had been given to him.
His fears and doubts haunted him. They clung to him like the dust of the road, tiny reminders that this business was not going to end well, that he was not equal to the task he had been given. He could not shake them, could not persuade himself that their insistent little voices were lies designed to erode his already paper-thin confidence. With every mile traveled, he felt more and more the boy he had been when he had come this way before. Dun Fee Aran was a fire pit of terror and the Mwellrets were the monsters that stirred its coals. He found himself wishing he had his companions from beforeâGaret Jax, the Borderman Helt, the Elven Prince Edain Elessedil, and the Dwarf Foraker. Even the taciturn, disgruntled Gnome Slanter would have been welcome. But except for the Gnome, whom he had not seen since their parting two years earlier, they had all died at Graymark. There was no possibility of replacing them, of finding allies of the same mettle. If he was determined not to involve Cogline and Kimber as more than guides and traveling companions, he would have to go it alone.
On the fourth day, the weather turned stormy. At dawn, a dark wall of clouds rolled in from the west, and by midmorning it was raining heavily. By now they were through the Ravenshorn and riding southeast in the shadow of the mountains. The terrain was rocky and brush-clogged, and they were forced to dismount and walk their horses through the increasingly heavy downpour. Cloaked and hooded, they were effectively shut away from one another, each become a shadowy, faceless form hunched against the rain.
Locked away in the cold dampness of his water-soaked coverings, Jair found himself thinking incongruously that he had underestimated his chances of succeeding, that he was better prepared than he had thought earlier, that his magic would see him through. All he had to do was get inside Dun Fee Aran, wait for his chance, and destroy the Ildatch remnant. It wasnât like the last time, when the book of magic was a sentient being, able to protect itself. There werenât any Mord Wraiths to avoid. The Mwellrets were dangerous, but not in the same way as the walkers. He could do this. He could manage it.
He believed as much for about two hours, and then the doubts and fears returned, and his confidence evaporated. Slogging through the murk and mud, he saw himself walking a path to a cliff edge, taking a road that could only end one way.
His dark mood returned, and the weight of his inadequacies descended anew.
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That night they made camp below Graymark on the banks of the Silver River, settled well back in the concealment of the hardwoods. They built a fire in the shelter of oaks grown so thick that their limbs blocked away all but small patches of the sky. Deadwood was plentiful, some of it dry enough to burn even after the downpour. Closer to Dun Fee Aran and the Mwellrets, they might have chosen not to risk it, but the most dangerous creatures abroad in these woods were of the four-legged variety. This far out in the wilderness, they were unlikely to encounter anything else.
Still, not long after they had cooked and eaten their dinner, they were startled by a clanking sound and the sharp bray of a pack animal. Then a voice called to them from the darkness, asking for permission to come in. Cogline gave it, grumbling under his