the subleasing system, even rent control did not work. "Single" apartments sometimes looked more like troopship barracks because of the number of people required to meet the monthly rent.
The Emperor had tried to help, since he was quite damned aware that even in an age of computers and bots, a certain number of functionaries were needed. But even Imperial housing projects quickly changed hands and became examples of free enterprise gone berserk.
After nearly 800 years of fighting the sublet blight, in a final effort to control the pressure that drove such destructive practices, a limitation was placed on immigration to Prime World. Prospective emigrants were required to show proof of employment, proof that a new job had been created for them, or proof of vast wealth. The regulations were strictly enforced.
That made every Prime World resident rich. Not rich on Prime World, but potentially rich. Anyone, from an authorized diplomat to the lowest street vendor, could sell his residence permit for a world's ransom.
Prime Worlders being Prime Worlders, they did not. Most preferred to sit in their poverty (although poverty was relative, given guaranteed income, rations, recreation, and housing) than to migrate to be rich. Prime World was the Center, the Court of a Thousand Suns, and who would ever choose to move away from that if he, she, or it had any choice?
Sometimes the Emperor, when he was drunk, dejected, and angry, felt the answer was to nationalize all the buildings and draft everyone on the world. But he knew that his free-lance capitalists would figure a way around that one, too.
So it was easier to let things happen as they did, and live with minor annoyances such as population density or city maps that were outdated within thirty days of issue.
In addition to the cities and the parks, Prime World was full of estates. Most of the leased estates were situated as close to the Imperial ring as possible. The proximity of one's living grounds to the palace was another measure of social stature.
There was one final building located on the grounds of the Emperor's main palace. It was about ten kilometers away from Arundel, and housed the Imperial Parliament. It had been necessary to build some kind of court, after all. After the Eternal Emperor authorized its structure, he'd immediately had a kilometer-high landscaped mountain built between his castle and the parliament building. He may have had to deal with politicians, but he didn't have to look at them when he was on his own time…
Prime World was, therefore, a somewhat odd place. The best and the worst that could be said is that it worked—sort of.
The pneumosubways linked the cities, and gravsleds provided intrasystem shipping. Out-system cargoes arriving in Prime System were off-loaded to one of the planet's satellites or the artificial ports that Imperial expansion had made necessary. From there, they would either be transferred to an outbound freighter or, if intended for Prime World itself, lightered down to the planet's surface.
Five shipping ports sat on Prime World. And like all ports throughout history, they were grimy and violent.
The biggest port, Soward, was the closest to Fowler. One kilometer from Soward's main field was the Covenanter.
Like the rest of Prime World, Soward had troubles with expansion. But warehousing and shipping had to be located as close to ground level as possible.
Ancillary buildings, such as rec halls, offices, bars, and so forth, were built over the kilometer-square warehouses. Ramps—some powered, some not—swept up from the ground level to the spider-web steel frameworks that held the secondary buildings.
The Convenanter sat three levels above the ground. To reach the bar required traveling one cargo ramp, one escalator, and then climbing up oil-slick stairs. Despite that, the Convenanter was usually crowded.
But not in the night.
Not in the rain.
Godfrey Alain moved into the shadows at the top of the escalator