what he knew, the Presiding Elder resisted the temptation. A lifetime of operating on the fringes of society, first in Sivithar and latterly in Instruere, taught him to make no hasty decisions.
Without warning the figure turned from the path and walked briskly towards them. The Presiding Elder panicked and, fearing they were about to be discovered and denounced, made to signal his archers to strike the man down; but, to his horror, found he could not move as much as an arm or even a hand in response to his urgent thought. He could not cry out. His voice seemed locked in his throat.
'1 know you're there,' the man said casually, peering through the foliage towards where the Escaignians hid. 'I know who you are and what you intend to do. In fact, I'm helping you with your plans. Some of your best ideas are mine! But I don't want you to know who I am, not yet, not until it's too late. So - let's see - I'll take one of you,' - he beckoned, and Petara rose woodenly to his feet - 'and let the rest of you go. But first, it seems you have all become very forgetful. Ah well, just don't forget to launch your attack on the Granaries at dawn tomorrow morning.' He came close to the helpless Escaignians, close enough for them to see his face, then his eyes flashed red and they fell to the ground, unconscious.
Deorc beckoned to the remaining Escaignian. 'Come with me to The Pinion. I have a number of things I want to show you.' He would turn this man without placing a hand on him. Perhaps he would show the result to Stella before he returned the unfortunate man to the Escaignians.
After a brief but heavy shower overnight, the next morning dawned clear and bright, as though someone had spent the night scrubbing all the dark deeds from the city. The Presiding Elder rubbed his temple. He had picked up an annoying headache, dampening his spirits somewhat. Still, the culmination of a decade of planning had arrived and, as the first rays of sunlight broached the walls of the wicked City and illuminated the high tower of the House of Worship, he signalled the commencement of their long-awaited campaign. He could surely be forgiven the surge of excitement flashing through him.
Within a few moments a lamp was lit and one of the Granary buildings, located near the Struere Gate, caught fire. This was purely a diversionary tactic, as those who planned this attack did not want ordinary Instruians to starve; but the fire would ensure the authorities, and many of the Instruian guardsmen, would be occupied in putting it out. Being able to predict the movements of the Guard was crucial to the Escaignian plans.
Smoke began to rise from half-a-dozen places around Instruere, all close to the walls, designed to draw the Guard away from the centre of the City. The attack of Escaigne on Instruere had four main targets, the Four Halls of Instruere: the Hall of Lore, the House of Worship, the Hall of Meeting and The Pinion. Capturing these four buildings would give them command over Instruere. It would offer control over
the decisions made and the people who made them; over the guards who enforced them; and over the minds and hearts of the Instruians who looked on these four buildings every day as representing the tangible link to the founding of Instruere by the First Men. Whoever held these places held Instruere in his hand.
The plan was to harry the Guard rather than to engage them in battle. The Presiding Elder was smarter than to think his men and women could hold out long against a concerted attack by the well-trained, well-equipped guardsmen. The Escaignians were to emerge from their hiding places, ambush the guards as they ran from one fire to another, then melt back into the tangle of narrow streets and alleyways, of rooftop paths between tenements and disused buildings they knew far better than did the Guard.
By the midst of a morning full of shocks, their plan had been abandoned. Far fewer guards than anticipated arrived to deal with the fires,