the back garden with it, obscured from the windows of the lounge (where his parents and our father sat) by the washing blowing in the breeze; he lit the 'thrower and sprayed our two hutches with flame, incinerating all our beauties.
Eric in particular was very upset. He cried like a girl. I wanted to kill Blyth there and then; the hiding he got from his father, my dad's brother James, was not enough as far as I was concerned, not for what he'd done to Eric, _my brother_. Eric was inconsolable, desperate with grief because he had made the thing Blyth had used to destroy our beloved pets. He always was a bit sentimental, always the sensitive one, the bright one; until his nasty experience everybody was sure he would go far. Anyway, that was the start of the Skull Grounds, the area of the big, old, partially earthed-over dune behind the house where all our pets went when they died. The burned rabbits started that. Old Saul was there before them, but that was just a one-off thing.
I hadn't said anything to anybody, even Eric, about what I wanted to do to Blyth. I was wise in my childishness even then, at the tender age of five, when most children are forever telling their parents and friends that they hate them and they wish they were dead. I kept quiet.
When Blyth came back the next year he was even more unpleasant than before, having lost his left leg from above the knee in a road accident (the boy he was playing 'chicken' with was killed). Blyth resented his handicap bitterly; he was ten by that time, and very active. He tried to pretend that the nasty pink thing he had to strap on didn't exist, that it had nothing to do with him. He could just about ride a bike and he liked wrestling and playing football, usually in goal. I was just six then, and while Blyth knew that I had had some sort of little accident when I was much younger I certainly seemed to him to be a lot more able-bodied that he was. He thought it was great fun to throw me about and wrestle with me and punch and kick me. I made a convincing show of joining in all this horse-play and appeared to enjoy it hugely for a week or so while I thought about what I could do to our cousin.
My other brother, a full brother, Paul, was still alive at the time. He, Eric and I were supposed to keep Blyth entertained. We did our best, taking Blyth to our favourite places, letting him play with our toys, and playing games with him. Eric and I had to restrain him at times when he wanted to do something like throw little Paul into the water to see if he'd float, or like when he wanted to fell a tree over the railway line that goes through Porteneil, but as a rule we got on surprisingly well, even though it rankled to see Eric, who was the same age as Blyth, obviously in fear of him.
So one day, very hot and insecty, with a faint breeze coming in off the sea, we were all lying in the grass on the flat area just to the south of the house. Paul and Blyth had fallen asleep, and Eric was lying with his hands behind his neck, staring drowsily up at the bright blue. Blyth had taken off the hollow plastic leg and left it lying tangled in its straps and the long grass blades. I watched Eric fall slowly asleep, his head gently tipping to one side, eyes closing. I got up and went for a walk and ended up at the Bunker. It hadn't assumed the full importance it later would in my life, though I already liked the place and felt at home in its coolness and dark. It was an old concrete pillbox built just before the last war to house a gun covering the firth, and it stuck in the sand like a big grey tooth. I went inside and found the snake. It was an adder. I didn't see it for ages because I was too busy sticking an old rotten fence-post out through the slits in the pillbox, pretending it was a gun and firing at imaginary ships. It was only after I'd stopped doing that and gone into the corner to have a piss that I looked over into the other corner where there was a pile of rusty cans and old